Choi “huhi” Jae-hyun wasn’t focused on the Esports Nations Cup. It was just one of...
Choi “huhi” Jae-hyun wasn’t focused on the Esports Nations Cup. It was just one of...
With 8 million subscribers on YouTube alone, Levy “GothamChess” Rozman is the biggest chess content...
The FGC was shocked and saddened by a seemingly sudden update from Riot Games: 2XKO...
On August 8th, one of the most prominent players in the women’s Counter-Strike 2 scene,...
“There were many times where we would have to just throw everything away, like literally...
"Professional gaming" is an industry that continues to confuse the masses, but as we move...
Recently, PUBG MOBILE's attempts to grow its competitive footprint in Western Europe saw it sign...
Every region has a game that dominates its gaming ecosystem. Korea has League of Legends....
Unique stage designs and innovative storytelling are two things that have become synonymous with WePlay Esports’ brand. Beyond...
Gamers.Vote is a non-partisan, non-profit organisation devoted to providing support and resources to gamers — a massive segment of...
It takes more than liking the product of an industry to get a job within the sector, anyone...
HyperX defies conventional marketing trends. Rather than focus on a small, select group of partners, the gaming peripheral brand...
Los Angeles. Berlin. Seoul. Certain places are synonymous with esports, acting either as event hotspots or business hubs...
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